The Constructor places resources from the storage network into the block space in front of it.
The Constructor requires an empty space in front of it to function.
Filter
The top row of the Constructor specifies which resources should be placed. If no resources are set, it will not function.
The last known state for each filtered resource is displayed:
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None – The resource was placed successfully or hasn’t been placed yet.
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Resource missing – The resource is not available in the storage network.
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Autocrafting started – An autocrafting task was started for the missing resource (requires a Autocrafting Upgrade).
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Autocrafting detected missing resources – The autocrafting task could not start due to missing ingredients.
Fuzzy mode
Fuzzy mode, off by default, determines whether the filter considers additional attributes, such as a pickaxe’s damage value.
Scheduling mode
If multiple resources are set, the Constructor follows a scheduling mode to determine placement order.
Default
Places each resource in order, moving to the next only if the current one is unavailable.
Round-robin
Places each resource in turn.
Random
Places a random resource from the filter.
Fireworks
The Constructor can launch firework rockets into the air.
Dropping items instead of placing blocks
The Constructor can drop items into the world instead of placing blocks.
With a Stack Upgrade, it drops stacks at a time.
Applicable upgrades
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Speed Upgrade (4)
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Increases placement speed.
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Stack Upgrade (1)
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Drops stacks instead of individual items when in drop mode.
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Starts an autocrafting task if the configured resource is missing and a block can be placed.
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Connection with other storage network devices
The Constructor connects to all adjacent blocks except the one in the direction it is facing.
If the Constructor is colored, it will only connect to blocks of the same color or the default color.
Redstone mode
The Constructor can be set to operate only when a specific redstone state is met.
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Ignore – Always active, regardless of redstone.
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High – Only works when receiving a redstone signal.
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Low – Only works when no redstone signal is present.


